6.27.2014

Drawing, drawing, drawingggg

Been working on several projects and I'm more or less cleared up on what I'm doing (and I say more or less as in being in a perpetual state that's not unlike riding a bike on pavement full of potholes--I can't even ride a bike, by the way). One of those projects was a graduation gift and though I was deliriously happy that I managed to finish a full work to completion, there was unexpected difficulties getting to there (as usual).

So the assignment was that the image had to have the subject in it with some kind of plane. Alright, cool, that was easy enough. (Hahahahahahahahaaaa.)


Went with several ideas that I eventually cut to these for my friend to choose from. The one that she chose was the girl sitting on the plane with the sun behind her on the second row of thumbnails. So while the others were compositionally and aesthetically more appealing, they didn't follow the requirements.


So trying out something different this time on the process shots. I made it a gif and it's a bit easier to see what I went through. It's a bit...seizure inducing, though, isn't it? Er, sorry about that.


The gif pretty much explains itself. I really like the effort I put in to add more color into the shadows so they're not simply black and gray values. I also love how the shirt came out along with the light source and that window-hatch-thing at the top left? I love that thing ridiculously.  

On the other hand, I can still see some of the things I could have improved on, but decided to drop due to time constraints and simply the case of just messing up after overworking on one thing for so long. So, yeah, there's a bit of a perspective issue with the plane seats, the plane's features are pretty simplified (by the by, it's a DA-40 plane specifically chosen because it was the first plane the subject ever drove and I thought having it represented in the work would be a good reminder to that moment in the subject's life), some anatomy problems with her legs and shoes, and her face. Goodness, her face.

Even now her face doesn't quite look like the subject's and that's a bit of an issue, isn't it? I constantly had to go back and forth with my friend for outside opinion on what I was doing wrong with it and I felt more than a little embarrassed that I couldn't tell on my own for most of it. Still, work was work and I kept asking because, dammit, I had to get it right! I am proud of the effort I went through to the point of what the finished work is showing now, but it's still not quite there in terms of workmanship.

...Eh. I'll get better as long as I keep working and, honestly, I'm satisfied how this came out regardless. Learning curve and all that.

So yeah, in lieu of that, I practiced on faces to relearn them. Haha, it's funny how on some days I'm okay with faces while on others it's like "wow, that's not...that's a whole different creature altogether." I was also practicing facial features for some concept work on a world-building project that's a long time coming yet. Apologies for the bad camera quality.